TESCS Item Index
Rocks

Updated for Bloodmoon.

How do you describe a rock? I gave up and used some pictures. Caius Cosades and a Mournhold house provide scale. This is a first pass. More pictures and textures to come.

The "Cave Series" has textures that match the cave tilesets. (The Bloodmoon cave set doesn't have a matching set of rocks; Bloodmoon caves use rocks from the Bloodmoon Terrain series.)

The "Terrain Series" has textures that match the ground textures in the different regions.

Cave Series
• Rocks
• Boulders
• Stalagmites
• Other Formations

Ore
Terrain Series

Architecture Series

Other Rocks
• Boulders
• Formations
Cave Series

Everything in this section comes in the five "cave" textures (excluding Solstheim):

bone
lava
mold
mud
py

 

 

       

Rocks have open bottoms; boulders are closed. Substitute the one you want for [TX] in the filename.

Rocks
in_[TX]_rock_01-07, 19-28

Boulders
in_[TX]boulder00-05
Stalagmites
in_[TX]_rock_08-18
10, 9, 8, 11, 12, 13, 14 Static Single rounded stalagmites, small to very large
15, 17 Static Double stalagmites, small to large
16, 18 Static Triple stalagmites, small to large
in_[TX]cave_stal00 etc.
30, 40, 50, 00, 10, 20 Static Single jagged stalagmites, small to large
Other Formations
Also see the pools & spouts on the water page
cave_21_1 Static bridge
cave_28_1 Static giant pillar with ramp around bottom
cave_form00 Static 3-ended formation (open all three ends)
cave_form10-30 Static columns (open top and bottom)
Ore
Containers with metals and gems.
rock_ebony_01-07 Container Raw ebony in moldrock
rock_diamond_01-07 Container Diamond in moldrock
rock_glass_01-07 Container Raw glass in moldrock
rock_adam_py08-14 Container (B) Raw adamantium in pyrite
rock_adam_mold15-28 Container (B) Raw adamantium in moldrock
Terrain Series
Ascadian Isles
terrain_rock_ai_01-12 Static Roundish rocks
ex_ai_boulder06, 07, 08 Static Flattish rocks (not boulders)
Terrain_rocks_AI_01, 03 Static Flat rock groups
Terrain_rocks_AI_02, 04 Static Sideways rock groups (for embedding in a hill)
Ashlands
terrain_ashland_rock_01-07 Static Flat rocks
terrain_ashland_rock_08-10 Static Spikes
terrain_ashland_rock_11-16 Static Small round rocks (large to small)
Terrain_cairn_AL_01, 02, 03 Static Cairns, large to small
Azura's Coast
terrain_rock_ac_01-12 Static Roundish rocks, same meshes as AI but bigger scale
Bitter Coast
terrain_rock_bc_01-09 Static Greenish-brown segmented rocks
terrain_rock_bc_10-18 Static Greenish-brown mossy rocks
Grazelands
terrain_rock_gl_01-12 Static Roundish rocks, same meshes as AI
Terrain_rocks_GL_01, 03 Static Flat rock groups
Terrain_rocks_GL_02, 04 Static Sideways rock groups (for embedding in a hill)
Molag Amur
terrain_ma_rock13, 22, 32, 62 Static Spikes
terrain_ma_rock_13 Static Same as rock13

terrain_rock_ma_01, 02, 04, 06, 07, 09, 10, 19, 25, 39, 43, 49, 51, 53-59, 67, 79, 550, 5a

Static Static
Terrain_cairn_MA_01, 02, 03 Static Cairns, large to small
terrain_ma_20, 30 Static Mid-size boulders
Red Mountain
terrain_rock_rm_01-24 Static Roundish rocks, same meshes as AI
Solstheim
Some of the "rocks" in this ID series are actually ice or snow, and can be found on that page.
Terrain_rock_BM_01-09, 32-35, 38-51, 56-57, 66-73 Static (B) Mostly flat gray rocks
Terrain_rock_BM_53-54, 58-65 Static (B) Gray rocks with snow cap
Terrain_rock_BM_74, 75 Static (B) Carved gray rock, tall thin rectangle
Terrain_rock_BM_76, 77 Static (B) Carved rock, rectangle
Terrain_rock_BM_78 Static (B) Carved rock, slightly pointy
Terrain_rock_BM_79 Static (B) Carved rock, very pointy
West Gash
terrain_rock_rm_01-18 Static Roundish rocks, same meshes as AI
Terrain_rocks_WG_01, 03 Static Flat rock groups
Terrain_rocks_WG_02, 04 Static Sideways rock groups (for embedding in a hill)
Architecture Series
These rocks go with various building styles.
Telvanni
ex_t_menhir_01 Static Tall thin rock
Ex_T_menhir_L_01 Static Very large tall thin rock
ex_t_rock_coastal_01 Static "Mushroom-shaped" rock: flat top, narrow stem, for stepping stones
ex_t_rock_coastal_02 Static Larger "mushroom-shaped" rock
ex_t_rock_coastal_03 Static Flat rock, no "stem"
Nord
ex_nord_doorrocks_01 Static Pinkish stone blocks arranged in a semicircle to put in front of a door
ex_nord_rock_01 Static Group of three pinkish rocks
ex_nord_rock_01 Static Group of two pinkish rocks
Dwemer
ex_dwrv_boulder00, 10, 20 Static Pinkish midsized boulders
Velothi Ruins
ex_ruin_boulder00-05 Static Standard boulders in red stone matching ex_ruin_00
Other Rocks
These are "stray" rocks that don't belong to a particular series.
Boulders
terrain_boulder_01, 02, 03 Static Red/brown boulders, large to small
ex_boulder05 Static Red-brown boulder
Formations
Also see the lava pots on the water page
terrain_natural_bridge_01 Static Large greenish-red stone bridge
Terrain_rock_BM_52 Static (B) Natural arch
volcano Static Pyrite mound with red indentation in center
Unique rocks
Some of these are activators, with scripts attached for particular quests. Convert to a static before using.
act_dwe_cavein00 Activator (T) Lavacave-textured boulders. Cavein script attached.
In_BM_organ_stand_01 Static (B) Flat round green rock
In_BM_organ_stand_02 Static (B) Tall round green rock
Act_BM_pipe_01-06 Activator (B) Green rock stalagmite (all same model). Scripted for Bloodmoon's Earth Stone quest.
Act_BM_garden_plot_01 Activator (B) A circle of rocks in Solstheim texture with dirt in the middle. Scripted for Bloodmoon's Tree Stone quest.
Act_BM_stone_beast_01 Activator (B) Tall thin rock with beast symbol. Scripted.
Act_BM_stone_earth_01 Activator (B) Tall thin rock with earth symbol. Scripted.
Act_BM_stone_sun_01 Activator (B) Tall thin rock with sun symbol. Scripted.
Act_BM_stone_tree_01 Activator (B) Tall thin rock with tree symbol. Scripted.
Act_BM_stone_water_01 Activator (B) Tall thin rock with water symbol. Scripted.
Act_BM_stone_wind_01 Activator (B) Tall thin rock with wind symbol. Scripted.

Updated July 26, 2003