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TESCS Item Index As befits a lost civilization, many items from the "Old Mournhold" art sets are on the "Rubble & Ruins" page. This page lists intact architecture. Some pieces are called "DB" (Dark Brotherhood), some "OM" (Old Mournhold). |
Exteriors Buildings Aquaducts Interiors Rooms Additions Doors & Jambs |
| Exteriors | ||
| Buildings | ||
| In-game, these are actually found inside caves. They don't bear much relationship to the interior set, but they do have doorframes. | ||
| in_OM_temple_ruins | Static (T) | One big piece: large moldcave with OM temple facade |
| in_DB_front01 | Static (T) | Spiral conical stone building |
| in_DB_front | Static (T) | Pyramidal pinkish stone building. There are more ruined verions of this on the Ruins page. |
| Aquaducts | ||
| Large stacked gray stone arches with a channel on top for water | ||
| in_OM_Aquaduct | Static (T) | Center piece (open at both ends) |
| in_OM_Aquaduct_End | Static (T) | End piece |
| in_OM_Aquaduct_End02 | Static (T) | Ruined version of Aquaduct_End |
| in_OM_ductcap | Static (T) | Round pipe cap; embed in cave wall, waterfall can emerge from end |
| In_OM_waterfall | Activator (T) | Tall waterfall with long top, to use with aquaduct pieces |
| In_OM_waterfall_small | Activator (T) | Shorter waterfall with very short top, to use with ductcap |
| Interiors | ||
| Rooms | ||
| These pieces have burgundy and white mosaic floors, frescos on lower walls, carved red stone pillars, and moldcave-textured rock upper walls and ceilings. | ||
| In_OM_4way_01 | Static (T) | Four openings |
| In_OM_3way_01 | Static (T) | One side, three openings |
| In_OM_hall_02 | Static (T) | Two (opposite) sides, two openings |
| In_OM_corner | Static (T) | Two (adjacent) sides, two openings |
| In_OM_end | Static (T) | Three sides, one opening |
| In_OM_center | Static (T) | Floor and ceiling: no sides, no columns |
| In_OM_hall_03 | Static (T) | One-sided wall piece; can be used to close openings, or combine with center to make large rooms with no columns |
| In_OM_connect | Static (T) | Stairs connecting an OM opening to a mold cave opening |
| In_OM_trap | Static (T) | A simple pit trap. This is an OM 3-way stacked on top of an OM hall. The 3-way has a non-collision floor texture over a hole; there's a matching hole in the top of the hall, so a player walking over falls through. |
| In_OM_DBfloor | Static (T) | Mosaic one-sided floor piece |
| Additions | ||
| light_OM_brazier | Light (T) | Square black stone brazier (light) |
| light_OM_censure | Light (T) | Hanging lamp with falling orange smoke (light) |
| in_OM_casket | Static (T) | Stone coffin, green decorated sides |
| in_OM_mezzanine | Static (T) | Wall with bracket, gray w/ white spirals |
| in_OM_plat512 | Static (T) | Two-sided 512-size floor block, terracotta w/geometric pattern on top |
| In_OM_floor_1024 | Static (T) | Very large one-sided floor piece; rust-colored with meandering lines |
| in_OM_platform | Static (T) | Dark gray stone platform supported on 4 rock pillars |
| in_OM_platform_S | Static (T) | Same platform with shorter legs and stairs |
| in_OM_steps | Static (T) | Stairs from platform_S |
| in_OM_Dias | Static (T) | Brown circular dais with three steps (misspelled) |
| Doors & Jambs | ||
| in_OM_door_round | Static (T) | Round metal door (“shrine door”), 1 side, rings & spokes pattern |
| In_DB_door_01 | Static (T) | Rectangular door (“Old Wooden Door”), geometric pattern |
| In_DB_door_oval | Static (T) | Small oval door (like OM_door_round), 1-sided |
| In_OM_doorjam | Static (T) | Doorjamb for In_DB_door_oval or In_DB_door_01, 1-sided |
| In_DB_door_oval_02 | Static (T) | Large oval door, 2-sided |
| in_OM_doorjam_03 | Static (T) | Doorjamb for In_DB_door_oval_02, 2-sided |
Updated July 26, 2003