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See also:
Visible Lights
Invisibles
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TESCS Item Index
Non-visible Lights
These are the non-visible ("ghost") lights. Data
from Sir Galahad. I've added color swatches and sorted by color. For anyone
who wonders about the other settings (from the CS help file):
- Fire: Use this flag if the 3D object used for
the light has particles attached to it. This tells the game to stop
the particles when the fire time is used up.
- Negative: If checked, this makes the light a dark.
The color you selected for the light will be removed from the world,
not added. So a white negative light will act like a black light.
- Dynamic: If checked, this tells the light to light
up any dynamic or moving objects (such as characters and creatures).
Dynamic lights slow the game down a little more.
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Lights
Darks
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