TESCS Item Index
Invisibles

Visible in the editor but invisible in-game, these objects serve a variety of gameplay purposes.

Invisible Walls
Darkness
Teleport Destinations
Other

Invisible Walls
EditorMarker_box_02 Activator (T) Very large one-sided invisible wall. Used in Mournhold to keep player from escaping. Script displays a message on contact -- remove or change to use elsewhere.
Inviso_wall Activator 256x256 square invisible box.
Inviso_wall_1 - 10 Activator Same as above.
Collision Wall - INVISO!! Static Yes, that's the ID. Same as above.
Darkness
Not exactly "invisible", but these solid black pieces give the impression of stepping into darkness or falling into a bottomless pit.
In_Lava_Blacksquare Static Solid black 2D square
BM_KA_door_dark Static (B) Solid black 3D rectangle
Teleport Destinations
DivineMarker Static Destination for Divine Intervention spell
TempleMarker Static Destination for Almsivi Intervention spell
DoorMarker Static Destination for a door teleport
TravelMarker Static Destination for fast transport
PrisonMarker Door Destination for prison release
Other
teleport_enabler Activator Has "Enable Teleport" script
NorthMarker Static Indicates which direction in an interior cell is North
Sound_X Activator Holder for a script that plays an environmental sound

Updated July 26, 2003