| Invisible Walls |
| EditorMarker_box_02 |
Activator (T) |
Very large one-sided invisible wall. Used in Mournhold to keep player
from escaping. Script displays a message on contact -- remove or change
to use elsewhere. |
| Inviso_wall |
Activator |
256x256 square invisible box. |
| Inviso_wall_1 - 10 |
Activator |
Same as above. |
| Collision Wall - INVISO!! |
Static |
Yes, that's the ID. Same as above. |
| Darkness |
| Not exactly "invisible", but these
solid black pieces give the impression of stepping into darkness or falling
into a bottomless pit. |
| In_Lava_Blacksquare |
Static |
Solid black 2D square |
| BM_KA_door_dark |
Static (B) |
Solid black 3D rectangle |
| Teleport
Destinations |
| DivineMarker |
Static |
Destination for Divine Intervention spell |
| TempleMarker |
Static |
Destination for Almsivi Intervention spell |
| DoorMarker |
Static |
Destination for a door teleport |
| TravelMarker |
Static |
Destination for fast transport |
| PrisonMarker |
Door |
Destination for prison release |
| Other |
| teleport_enabler |
Activator |
Has "Enable Teleport" script |
| NorthMarker |
Static |
Indicates which direction in an interior cell is North |
| Sound_X |
Activator |
Holder for a script that plays an environmental sound |