See also:

Ice & Snow
Caves
Cave Entrances

TESCS Item Index
Ice Caves

The ice cave system is a marked departure from the standard caves of the TESCS. Notable are a couple of multipiece "caverns" that only fit together one way, like a 3D jigsaw puzzle. I've included pictures of those to help with assembly.

Caves
• Tunnels
• Caverns
• Rooms

Glacier Caves

Doors
Caves
Tunnels
Unless otherwise noted, light ice with snow floor.
Dead ends: 1 opening
BM_IC_exit_01 Static (B) Partially blocked "slit" exit (use with black door)
BM_IC_type02_exit_01 Static (B) Same as exit_01 with dark ice
BM_IC_exit_02 Static (B) "Door" exit (use with skin door)
BM_IC_type02_exit_02 Static (B) Same as exit_02 with dark ice
BM_IC_type02_exit_03 Static (B) Same as exit_02 with dark ice and a black door opening
BM_IC_gorge Static (B) Long vertical U-shaped dark blue ice tunnel with a narrow opening at one end, a dead end at the other, and a small room off the side, no snow
BM_IC_end Static (B) Dead end
Tunnels: 2 openings
BM_IC_straight_short Static (B) Short straight piece
BM_IC_straight_long Static (B) Long straight piece
BM_IC_cavern_02 Static (B) Standard straight tunnel with a raised protruding dead-end blue ice cavern off the side.
BM_IC_incline Static (B) Sloped straight tunnel
BM_IC_turn Static (B) Elbow section of tunnel
BM_IC_gorge02 Static (B) Long vertical U-shaped dark blue tunnel with standard tunnel openings at each end
BM_IC_watertunnel_01 Static (B) Shorter U-shaped dark blue tunnel with a narrow opening at one end and a standard tunnel opening at the other end
BM_IC_seem_01 Static (B) Ring of ice to cover up seams in tunnels
BM_IC_stalag_01 Static (B) Seam piece with small stalagmites from top
Intersections
BM_IC_3Way Static (B) T-intersection
BM_IC_4Way Static (B) Cross intersection
Caverns
Cavern 1
Four-piece system. Assemble the whole thing and you have a two-level cavern with two top openings and one bottom opening.
BM_IC_cavern_01 Static (B) Dark blue ice cavern. One side opening for a standard tunnel, one irregular wall opening, irregular hole in floor
BM_IC_cavern_01_01 Static (B) Dark blue ice with snow floor. Open top fits floor hole of cavern_01. One irregular wall opening.
BM_IC_cavern_01_02 Static (B) C-shaped white ice tunnel. One end fits lower wall opening of cavern_01_01; other end fits a standard tunnel.
BM_IC_cavern_01_03 Static (B) U-shaped white ice tunnel. One end fits upper wall opening of cavern_01; other end fits a standard tunnel.
Cavern 3
Five-piece system. Assemble the whole thing and you have a two-level cavern with one bottom opening and a loop.
BM_IC_cavern_03 Static (B) Standard tunnel end with an irregular ceiling hole and a round side hole.
BM_IC_cavern_03_01 Static (B) Round blue ice rising tunnel. Fits side hole in cavern_03.
BM_IC_cavern_03_02 Static (B) Round blue ice rising tunnel with side room. Fits end of cavern_03_01.
BM_IC_cavern_03_03 Static (B) Round blue ice rising tunnel. Fits end of cavern_03_01.
BM_IC_cavern_03_04 Static (B) Blue ice tunnel connecting the end of cavern_03_03 with the top of cavern_03.
Cavern 4
Two-piece dead end cavern with a load door.
BM_IC_cavern_04 Static (B) Aqua ridged S-shaped tunnel with a narrow crevice entrance at one end (for a black load door) and an opening at the other end.
BM_IC_cavern_04_02 Static (B) Dead end piece that fits end of cavern_04.
Rooms
Light ice
BM_IC_room_entrance Static (B) Side piece with opening for standard tunnel
BM_IC_room_sidewall_01 Static (B) Side piece with dimple
BM_IC_room_sidewall_01 Static (B) Side piece with ridge
BM_IC_room_center_01-03 Static (B) Center piece
BM_IC_room_corner Static (B) Corner piece
BM_IC_room_inner Static (B) Inner corner piece
Dark ice
BM_IC_room02_entrance Static (B) Side piece with opening for standard tunnel
BM_IC_room02_sidewall_01 Static (B) Side piece with dimple
BM_IC_room02_sidewall_01 Static (B) Side piece with ridge
BM_IC_room02_center_01 Static (B) Center piece
BM_IC_room02_corner Static (B) Corner piece
BM_IC_room02_inner Static (B) Inner corner piece
Black ice
BM_IC_room_center_04 Static (B) Not sure about this one -- black translucent ice column, black square around top, not used in game
BM_IC_room_column Static (B) Black ice column in a center piece
Glacier Cave
Dark blue caves from the Bloodmoon endgame. Non-standard openings, so combining with other icecave segments will require some patching.
In_Glaciercave_07 Static (B) Small dead-end cave
In_Glacier_cave01 Static (B) Large dead-end cave with white chunks
In_Glacier_connect_Lcave Static (B) Transition between Daedric ruin and glacier cave
Doors
One-sided load doors.
BM_IC_door_01 Static (B) Wooden ovoid door for ice caves (not used in game)
BM_KA_door_dark Static (B) Solid black rectangle, to put behind slit entrances/exits
BM_IC_door_pelt Static (B) "Bearskin covered door": Skin door with wooden pegs
BM_IC_door_pelt_wolf Static (B) Same as door_pelt
BM_IC_door_pelt_dark Static (B) Pelt door with dark edges, no pegs

Updated July 26, 2003