TESCS Item Index
Daedric Architecture

Updated for Bloodmoon.

The Daedric set is peculiar in that the interiors are largely underground, so the only corresponding exteriors are bits and pieces of ruins. Also, many pieces come in both regular and ruined versions (with some of the elaborate carving missing).

Interiors
• Halls
• Rooms
• Stairs
• Other Pieces

Exteriors
• Large Pieces
• Additions
• Walls

Doors & Jambs

Bits & Pieces
• Carved Rock
• Plain Rock
• Statues
Interiors
Halls
It's possible to make columned "rooms" out of halls by combining 3-way, 4-way and corner pieces.
in_dae_hall_l_01 Static Hall piece
in_dae_hall_ruin_l_01 Static Same, missing some carved panels
in_dae_hall_ruin_l_01 Static Same, missing more carved panels
in_dae_hall_l_endcap_01 Static Hall with one end blocked
in_dae_hall_l_3way_01 Static Three-way intersection
in_dae_hall_l_4way_01 Static Four-way intersection
in_dae_hall_l_corner Static Outer corner
Rooms
Rooms have arched ceilings.
in_dae_room_l_side Static Room side piece
in_dae_room_ruin_side Static Room_l_side with missing panels
in_dae_hall_l_entry_01 Static Room_l_side with door opening
in_dae_room_l_roof_01 Static Ceiling piece with suspended star
in_dae_room_l_roof_03 Static Ceiling piece with indented star
in_dae_room_ruin_roof_03 Static roof_03 with missing panels
In_DAE_hall_L_4way_02 Static Four-way intersection without floor, for mezzanines
in_dae_room_floor_01 Static Square floor piece
in_dae_room_r_corner_01 Static Outer corner
in_dae_room_r_corner_02 Static Inner corner
Stairs
in_dae_hall_l_stairs_01 Static Straight stairway
in_dae_hall_l_staircurve1 Static Curved stairway
in_dae_hall_l_staircurve2 Static Mirror image of staircurve1
in_dae_platform_stairs Static Short stairs for platform
Other Pieces
in_dae_mezzanine_edge Static Balcony wall
in_dae_platform_512_01 Static Square platform
light_dae_brazier00 Light burgundy brazier
light_dae_censer Light large spiked globe with billowing blue smoke
Exteriors
Large Pieces
ex_dae_ruin_01 Static Pagoda on round carved base with columns sprouting from top
ex_dae_ruin_03 Static Skewed, broken version of ruin_01
ex_dae_ruin_04 Static Stone hemisphere on columns on a thick plain base
Ex_BM_DAE_ruin_04 Static (B) Like [ex_dae_ruin_04], with slightly different (bigger) textures
ex_dae_ruin_02 Static Partially ruined verion of ruin_04
ex_dae_ruin_04_skew_02 Static Nearly complete skewed hemisphere on columns
ex_dae_ruin_04_skew_01 Static Slightly ruined version of ruin_04_skew_02
ex_dae_ruin_02_skew Static More ruined, shorter version of ruin_04_skew_01
In_BM_DAEplatform Static Square platform on seven legs, heavily carved.
Additions
ex_dae_ruin_platform_01 Static Thick round plain platform
ex_dae_ruin_entry.max Static Stone frame piece with jamb for oval door
ex_dae_ruin_stair01_short Static Straight stairs with pillars at top
Walls
ex_dae_wall_512_01-3 Static Intact carved wall pieces
ex_dae_wall_512_04-6 Static Somewhat broken wall pieces
ex_dae_wall_512_07-9 Static Ruined wall pieces
Doors & Jambs
in_dae_door_01 Door Shell-shaped interior door
in_dae_doorjamb_01 Static Two-sided doorjamb for door_01
ex_dae_door_load_oval Door Skewed oval spider load door
Ex_DAE_door_static_oval Static Same, static version
in_dae_doorjamb_load Static One-sided doorjamb for door_load_oval
Bits & Pieces
Carved Rock
ex_dae_buttress_ruin_01 Static Pillar with protruding arch parts
ex_dae_claw_01 Static Stone plume
ex_dae_claw_01 Static Tilted crescent on a sphere
in_dae_claw_01 Static Same as ex_dae_claw_01 but much smaller
ex_daed_pillar_claw_01 Static C-shaped pointed fragment
ex_dae_pillar_01 Static S-shaped pointed pillar
ex_dae_pillar_02 Static Intact square pillar with slanted top
ex_dae_pillar_02_ruin Static Broken verion of ex_dae_pillar_02
ex_dae_pillar_03 Static Claw_01 on pillar_02
in_dae_pillar_tall.max Static Extremely tall daedric pillar
in_dae_rubble_03a Static Curved carved piece
in_dae_rubble_03b Static Curved carved piece
in_dae_rubble_pointy Static Curved carved piece
in_dae_rubble_05 Static Carved wall chunk
in_dae_rubble_06 Static Carved wall chunk
in_dae_rubble_07 Static Carved wall chunk
Plain Rock
in_dae_rubble_01a Static Plain rectangular block
in_dae_rubble_01b Static 01a with broken corner
in_dae_rubble_01c Static 01a with two broken corners
in_dae_rubble_04a Static Plain square column cap
Statues
ex_dae_azura Static Red statue of Azura
Ex_DAE_Boethiah Static Boethiah
Ex_DAE_B_Bo_XXXX Static A series of pieces of Boethiah’s statue: Axe, BSkirt1, BSkirt2, cape1, cape2, FrontSkirt, Head, LBody, SLPiece, UBody
ex_dae_malacath_attack Static Malacath
ex_dae_mehrunesdagon Static Mehrunes Dagon
ex_dae_molagbal Static Molag Bal
ex_dae_sheogorath Static Sheogorath

Updated July 26, 2003