| Bodies |
| These are NPCs that start out with 0 health,
and quite a bit of random loot. Loot type is relative to class. |
| dead random female |
NPC |
"Dead Adventurer", Imperial female, lots of gear |
| dead random male |
NPC |
"Dead Adventurer", Imperial male, lots of gear |
| dead [RACE] male |
NPC |
"Dead Body", comes in de (Dunmer), he (Altmer), we (Bosmer),
imp (Imperial), and orc |
| warrior dead 00 |
NPC |
"Dead Hero", Imperial male |
| warrior dead 01-03 |
NPC |
"Dead Hero", Redguard male |
| wizard dead 00 |
NPC |
"Dead Hero", Altmer male |
| wizard dead 01 |
NPC |
"Dead Hero", Redguard female |
| thief dead 00 |
NPC |
"Dead Hero", Bosmer female |
| thief dead 01 |
NPC |
"Dead Hero", Khajiit female |
| dead ordinator |
NPC |
Dunmer male, Ordinator gear |
| Smuggler_Dead_01 |
NPC |
Nord male |
| Smuggler_Dead_02 |
NPC |
Imperial female |
| Dead Creatures |
| guar_hrmudcrabnest |
Creature |
dead guar |
| dead rat |
Creature |
dead rat |
| dead_scamp |
Creature |
dead scamp |
| scamp_dead |
Creature |
another dead scamp |
| Skeletons |
|
Many of these have an attached script that plays a buzzing flies sound.
Remove this for underwater skeletons! The corpse models come in different
variants with different kinds of loot.
|
| skeleton hero dead |
Creature |
"Skeletal Corpse", a dead skeleton with loot |
| contain_corpse00 |
Container |
skeleton, straight, arms at sides |
| contain_corpse10 |
Container |
skeleton, seated slumped |
| contain_corpse20 |
Container |
skeleton, limbs askew |
| contain_corpse21 |
Container |
“drowned corpse” – 20 with better loot |
| Skulls & Bones |
| misc_skull00 |
Misc Item |
plain skull, yellow and worn |
| furn_bone_skull_01 |
Static |
“ancient skull” (same as misc_skull00 but static) |
| misc_skull10 |
Misc Item |
"servant’s skull" (black bands around it) |
| misc_skull_griss |
Misc Item (B) |
skull, larger and in better shape than misc_skull00 |
| BM_misc_skull_griss |
Static (B) |
static version of misc_skull_griss |
| light_spear_skull00 |
Light |
skull on a stake with a black candle on top |
| in_OM_skullpile |
Static (T) |
pile of skulls |
| furn_bone_stake00 |
Static |
skull on a stick |
| furn_burial00 |
Static |
skull in a box |
| furn_burial10 |
Static |
skull on crossed sticks |
| furn_burial20 |
Static |
skull on crossed sticks with dangling bound skulls |
| furn_bone_01 |
Static |
bone |
| furn_bone_rib_01 |
Static |
set of ribs |
| Mummies |
|
Greenish-gray corpses used in Urshilaku burial. They range from a tight
seated position with arms around knees to a loose slumped position.
|
| Mummy_01 |
Container |
arms around knees |
| Mummy_02 |
Container |
one knee down, head turned |
| Mummy_03 |
Container |
knee down, head up |
| Mummy_04 |
Container |
one arm down, head down |
| Mummy_05 |
Container |
both arms and legs down |
| Mummy_06 |
Container |
arms and legs down, slumped |
| Sounds |
| Just the ones attached to activators in the CS.
Mix your own spooky soundtracks from wind, ghost shrieks, and the rest of
the resources under Gameplay|Sounds. |
| Sound_Flies |
Activator |
Buzzing flies; often found on skeleton containers |
| Sound_Haunted |
Activator |
Plays "Haunted" ambient sound (gibbering, wind, etc.) |
| Sound_Spirit_Whisper00 |
Activator |
Whispering found near bone pits in Dunmer tombs |
| Related Stuff |
| furn_web00 |
Static |
circular spiderweb |
| furn_web01 |
Static |
corner spiderweb |
| In_OM_casket |
Static (T) |
the only coffin in the game |